Jaden Yuki

Jaden Yuki

Character Information

Thông tin chung:
  • Jaden Yuki là nhân vật bạn có thể kích hoạt nhiệm vụ mở khóa nhân vật khi đạt tới stage 8 (DM). 
  • Mở khóa nhân vật này sẽ mở khóa cả thế giới mởi: Generation neXt (GX). Nhân vật này cần chìa khóa màu đỏ để có thể đấu với anh ấy tại cổng đấu các nhân vật và chỉ xuất hiện sau khi kích hoạt nhiệm vụ mở khóa nhân vật

Thế giới: GX
  • Jaden Yuki yêu cầu chìa khóa Đỏ để đấu tại Gate
  • Jaden Yuki cấp 40 xuất hiện ở Gate khi đạt đến Stage 30
  • Mở khóa Jaden Yuki cũng sẽ mở khóa Duel World (GX)
Mở khóa Nhiệm vụ:
  • Tiếp cận Duel World Stage 8 (DM). Để kích hoạt các nhiệm vụ mở khóa của anh ấy
  • Tổng cộng 10 lần Triệu hồi (các) Quái thú Loại Warrior.

Skills

Only available in this character
Miracle Draw
Hero Flash!!
Where the Heroes Dwell
General
Draw Sense: WIND
Draw Sense: DARK
Draw Sense: FIRE
Miracle Fusion Time!
Reinforcements
The Tie that Binds
Restart
Fusion Time!
Destiny Draw: Monster Reborn
Grit
LP Boost Alpha
LP Boost Beta
Neo Space!
Fusion Time!
Favorite Duel
Draw Sense: LIGHT
HERO Alliance
Eternal Bond

Drop Reward

R Rarity
SR Rarity
Elemental HERO Tempest
R Rarity
SR Rarity
Elemental HERO Tempest
Elemental HERO Tempest
WIND 8
Elemental HERO Tempest
  • ATK:

  • 2800

  • DEF:

  • 2800


"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.


N Rarity
SR Rarity
Elemental HERO Thunder Giant
N Rarity
SR Rarity
Elemental HERO Thunder Giant
Elemental HERO Thunder Giant
LIGHT 6
Elemental HERO Thunder Giant
  • ATK:

  • 2400

  • DEF:

  • 1500


"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.


R Rarity
SR Rarity
Winged Kuriboh
R Rarity
SR Rarity
Winged Kuriboh
Winged Kuriboh
LIGHT 1
Winged Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.


N Rarity
UR Rarity
Elemental HERO Wildheart
N Rarity
UR Rarity
Elemental HERO Wildheart
Elemental HERO Wildheart
EARTH 4
Elemental HERO Wildheart
  • ATK:

  • 1500

  • DEF:

  • 1600


This card is unaffected by Trap effects.


N Rarity
UR Rarity
Elemental HERO Bubbleman
N Rarity
UR Rarity
Elemental HERO Bubbleman
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


UR Rarity
UR Rarity
Elemental HERO Neos
UR Rarity
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


N Rarity
UR Rarity
Elemental HERO Sparkman
N Rarity
UR Rarity
Elemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.


R Rarity
R Rarity
Card Ejector
R Rarity
R Rarity
Card Ejector
Card Ejector
EARTH 3
Card Ejector
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can target 1 card in your opponent's Graveyard; banish that target.


SR Rarity
SR Rarity
The Flute of Summoning Kuriboh
SR Rarity
SR Rarity
The Flute of Summoning Kuriboh
The Flute of Summoning Kuriboh
Spell Quick
The Flute of Summoning Kuriboh

    Take 1 "Kuriboh" or 1 "Winged Kuriboh" from your Deck, and either add it to your hand or Special Summon it.


    N Rarity
    R Rarity
    Spark Blaster
    N Rarity
    R Rarity
    Spark Blaster
    Spark Blaster
    Spell Equip
    Spark Blaster

      Equip only to "Elemental HERO Sparkman". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card.


      Level-up Reward

      N Rarity
      UR Rarity
      Elemental HERO Wildheart
      N Rarity
      UR Rarity
      Elemental HERO Wildheart
      Elemental HERO Wildheart
      EARTH 4
      Elemental HERO Wildheart
      • ATK:

      • 1500

      • DEF:

      • 1600


      This card is unaffected by Trap effects.


      N Rarity
      N Rarity
      Feather Wind
      N Rarity
      N Rarity
      Feather Wind
      Feather Wind
      Trap Counter
      Feather Wind

        When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.


        R Rarity
        SR Rarity
        Elemental HERO Flame Wingman
        R Rarity
        SR Rarity
        Elemental HERO Flame Wingman
        Elemental HERO Flame Wingman
        WIND 6
        Elemental HERO Flame Wingman
        • ATK:

        • 2100

        • DEF:

        • 1200


        "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


        N Rarity
        UR Rarity
        Elemental HERO Bubbleman
        N Rarity
        UR Rarity
        Elemental HERO Bubbleman
        Elemental HERO Bubbleman
        WATER 4
        Elemental HERO Bubbleman
        • ATK:

        • 800

        • DEF:

        • 1200


        If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


        N Rarity
        R Rarity
        Elemental HERO Mariner
        N Rarity
        R Rarity
        Elemental HERO Mariner
        Elemental HERO Mariner
        WATER 5
        Elemental HERO Mariner
        • ATK:

        • 1400

        • DEF:

        • 1000


        "Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly.


        R Rarity
        R Rarity
        Elemental HERO Steam Healer
        R Rarity
        R Rarity
        Elemental HERO Steam Healer
        Elemental HERO Steam Healer
        WATER 5
        Elemental HERO Steam Healer
        • ATK:

        • 1800

        • DEF:

        • 1000


        "Elemental HERO Burstinatrix" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the ATK of that destroyed monster in the Graveyard.


        R Rarity
        R Rarity
        Elemental HERO Necroshade
        R Rarity
        R Rarity
        Elemental HERO Necroshade
        Elemental HERO Necroshade
        DARK 5
        Elemental HERO Necroshade
        • ATK:

        • 1600

        • DEF:

        • 1800


        Once, while this card is in the Graveyard, 1 Level 5 or higher "Elemental HERO" monster you Normal Summon can be Summoned without Tributing.


        N Rarity
        UR Rarity
        Elemental HERO Clayman
        N Rarity
        UR Rarity
        Elemental HERO Clayman
        Elemental HERO Clayman
        EARTH 4
        Elemental HERO Clayman
        • ATK:

        • 800

        • DEF:

        • 2000


        An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


        N Rarity
        SR Rarity
        O - Oversoul
        N Rarity
        SR Rarity
        O - Oversoul
        O - Oversoul
        Spell Normal
        O - Oversoul

          Target 1 "Elemental HERO" Normal Monster in your Graveyard; Special Summon that target.


          N Rarity
          R Rarity
          Miracle Flipper
          N Rarity
          R Rarity
          Miracle Flipper
          Miracle Flipper
          LIGHT 2
          Miracle Flipper
          • ATK:

          • 300

          • DEF:

          • 500


          If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.


          N Rarity
          SR Rarity
          Skyscraper
          N Rarity
          SR Rarity
          Skyscraper
          Skyscraper
          Spell Field
          Skyscraper

            If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


            N Rarity
            SR Rarity
            R - Righteous Justice
            N Rarity
            SR Rarity
            R - Righteous Justice
            R - Righteous Justice
            Spell Normal
            R - Righteous Justice

              Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.


              R Rarity
              SR Rarity
              Card Trooper
              R Rarity
              SR Rarity
              Card Trooper
              Card Trooper
              EARTH 3
              Card Trooper
              • ATK:

              • 400

              • DEF:

              • 400


              Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.







              Deck used by Jaden Yuki in RUSH DUEL SEVENS

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